Netwhack 0.7.1

This is the release announcement for Netwhack 0.7.1. You can download it here or the latest version on our downloads page. Changes Added auto-incrementing build numbers. You can see them in the help menu (press ? in-game). The initial release is granted build #2 (0.7.0 is retroactively granted build #1).…

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Getting Git

I’ve been taking a look at the git system and I am planning on moving towards using git — at least locally — to manage version control. While it is rare that I lose source there is the odd time where I break something and can’t easily get back to…

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LibGDX sucks. But…

I took some time off writing Netwhack today. I needed to clear my head and think about my options here. I guess I was building up the will and energy to do what I knew needed to be done. I’ve hit some smallwalls with the C++ version. Nothing major, just…

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LibGDX Keyboard Input Woes

This will be the second in a likely three part series which goes over the severe problems I am having porting Netwhack using LibGDX. As mentioned in what has now become part one, I explained the first and most severe problem: LibGDX forces you to place your game logic inside…

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